![]() They will probably be the first thing that you will be able to craft and use for embalming, and they always are useful in the game. Glue injections add 1 white skull to a corpse. It's hard to play without it once you start using it. You get a blue timer at the top of the screen when it is activated and the timer goes a bit faster when you go to sleep. Here, it's around +100% speed for a full 10 minutes. In a lot of games, temporary speed boosts aren't worth it as the duration is too short or the boost isn't big enough. Speed potion is a nice quality of life item that makes a big difference. You'll now have more than enough heal potions to complete all levels of the dungeon! Mixing a surplus of bat wings also works.Ĭombine them with the health powders that you got from crop waste at the alchemy mill. Spend a night picking flowers and you'll end up having a ton of Moths, that each can be turned into 2 chaos solutions with the hand mixer. Heal potions are pretty hard to come by in the game and they are quite useful for completing the dungeon and the quests associated with Snake. You can already make the paper more easily with other recipes, and candle production is a bit of a hassle (beeswax) for a little temporary boost to church quality. Unlike black paint, white paint doesn't seem to be very useful. You'll have a lot of black paint and be ready to start making crafting stuff at the church desk. Next, transform it into graphite powder with the Alchemy mill. Put coal into a Furnace III to make graphite. There are three ways to craft it, but two of them require materials that are hard to get and in very limited quantities (ash and dark powder). So it's a bit painful as there is a lot of steps, but making black paint with alchemy is the very first one. You'll also need it for stories and for flyers. You'll need it to craft notes, which are used to craft chapters, which are used to crafts books. There is a quest in the early game that requires ink and paper and it's more simple to complete it by just buying it from an NPC, but it is still extremely useful later in the game to craft pretty much anything at the church desk. Next up is black paint, which is required to make ink and paper. Next, you'll combine the zombie juice with 10 faith and a corpse at the resurrection table to raise a new zombie. 1 Health powder (get rid of your crop waste at the Alchemy mill).By the end of the game, you'll have so much faith you won't know what to do with it! Don't stress it and get more zombies over time, slowly but surely. The bottleneck here is faith, which you won't have a lot of at the beginning of the game. And I also like to have a few more zombies available that I can move around for workstations, crates or farming. I like to always have several zombies at work gathering resources: wood, stone, iron and marble, each with a few hauling zombies that go back and forth bringing the resources back to your base. You will get 3 zombie juices (and a free zombie) by doing the quest with Gunter, but if you're motivated, I'd say you should aim for around 10 zombies in total. This should be your first goal regarding alchemy. With zombies, you can automate a good part of the resources gathering grind and a small part of the production. I chose to talk about this one first as raising zombies will have a major impact on your quality of life as a player. I will give a few tips regarding alchemy and share which are the recipes I believe you should actually be using and why. I won't be giving a complete list of alchemy recipes in this guide (the wiki is great for that). It's a bit complicated, but learning some alchemy makes the rest of the game way easier. Hey guys! Today, we're going to have a look at the alchemy system of Graveyard Keeper.
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